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Green Run is the twelfth Zombie map, chronologically the eleventh map in the Zombies franchise.

Overview[]

Green run

Green Run TranZit loading screen

This map consists of four sub-maps, being Bus Depot, Town, Farm, and Diner. Each sub-map holds different gamemodes. On Town and Farm, players can choose between Survival or Grief. On Bus Depot, players can choose between Survival, or the map's main gamemode, TranZit. Diner, which was released with the Revolution DLC, holds Turned. This map features two new methods of transportation, a new natural threat, which is lava, two new enemies, new perks, new weapons, a new Wonder Weapon, and new characters. It also reintroduces buildables, Hellhounds, weapons from Black Ops, and utilities.

Features[]

Starting Weapons[]

  1. Colt M1911
  2. Knife
  3. M67 Grenades (2)
  4. BRAAAINS... (Turned mode)
  5. Olympia (Turned mode (Shotguns)) (Human)
  6. Executioner (Turned mode) (Human)

Wall Weapons[]

  1. M14 - 500
  2. Olympia - 500
  3. Ray Gun - 250/500
  4. B23R - 1000
  5. Colt M1611 - 1200
  6. MP5 - 1000
  7. Galvaknuckles - 6000
  8. Remington 870 MCS - 1200
  9. Claymores (2) - 1000
  10. AK-74u - 1200
  11. Bowie Knife - 3000
  12. Semtex (4) - 500

Mystery Box Weapons - 950/use[]

  1. Chicom CQB
  2. FAL
  3. Galil
  4. M8A1
  5. MTAR
  6. SMR
  7. Type 25
  8. M1216
  9. S12
  10. HAMR
  11. RPD
  12. Barrett M82A1
  13. DSR 50
  14. Executioner
  15. Five-Seven (Duel-Wield or Normal)
  16. KAP-40
  17. Python
  18. RPG
  19. Ballistic Knife
  20. EMP Grenades (2)
  21. War Machine
  22. Ray Gun
  23. Monkey Bombs (3)

Obtainable Weapons[]

  1. M1216
  2. M27
  3. Chicom CQB
  4. KAP 40
  5. M1911
  6. Monkey Bombs

Buildables[]

  1. Wind Turbine
  2. Zombie Shield
  3. Sentry Gun
  4. Electro-Shock Trap
  5. Thrustodyne Aeronautics Model 69 (Jetgun)
  6. Bus/Diner Attachments
  7. Power Switch
  8. Pack-a-Punch
  9. NAV Table

Perk-a-Colas[]

  1. Quick Revive - 500 (Solo) (Three Uses)/1500 (Multiplayer)
  2. Speed Cola - 3000
  3. Double Tap II - 2000
  4. Tombstone Soda - 2500
  5. Juggernog - 2500
  6. Stamin-Up - 2000

Power-Ups[]

  1. Double Points
  2. Insta-Kill
  3. Nuke
  4. Max Ammo
  5. Carpenter
  6. Bonus Points/Blood Money
  7. Tombstone
  8. Flesh
  9. Cure
  10. Anti-Double Points
  11. Anti-Nuke
  12. Monkey Bomb
  13. Anti-Insta-Kill

Trivia[]

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