Green Run is the twelfth Zombie map, chronologically the eleventh map in the Zombies franchise.
Overview[]

Green Run TranZit loading screen
This map consists of four sub-maps, being Bus Depot, Town, Farm, and Diner. Each sub-map holds different gamemodes. On Town and Farm, players can choose between Survival or Grief. On Bus Depot, players can choose between Survival, or the map's main gamemode, TranZit. Diner, which was released with the Revolution DLC, holds Turned. This map features two new methods of transportation, a new natural threat, which is lava, two new enemies, new perks, new weapons, a new Wonder Weapon, and new characters. It also reintroduces buildables, Hellhounds, weapons from Black Ops, and utilities.
Features[]
Starting Weapons[]
- Colt M1911
- Knife
- M67 Grenades (2)
- BRAAAINS... (Turned mode)
- Olympia (Turned mode (Shotguns)) (Human)
- Executioner (Turned mode) (Human)
Wall Weapons[]
- M14 - 500
- Olympia - 500
- Ray Gun - 250/500
- B23R - 1000
- Colt M1611 - 1200
- MP5 - 1000
- Galvaknuckles - 6000
- Remington 870 MCS - 1200
- Claymores (2) - 1000
- AK-74u - 1200
- Bowie Knife - 3000
- Semtex (4) - 500
Mystery Box Weapons - 950/use[]
- Chicom CQB
- FAL
- Galil
- M8A1
- MTAR
- SMR
- Type 25
- M1216
- S12
- HAMR
- RPD
- Barrett M82A1
- DSR 50
- Executioner
- Five-Seven (Duel-Wield or Normal)
- KAP-40
- Python
- RPG
- Ballistic Knife
- EMP Grenades (2)
- War Machine
- Ray Gun
- Monkey Bombs (3)
Obtainable Weapons[]
Buildables[]
- Wind Turbine
- Zombie Shield
- Sentry Gun
- Electro-Shock Trap
- Thrustodyne Aeronautics Model 69 (Jetgun)
- Bus/Diner Attachments
- Power Switch
- Pack-a-Punch
- NAV Table
Perk-a-Colas[]
- Quick Revive - 500 (Solo) (Three Uses)/1500 (Multiplayer)
- Speed Cola - 3000
- Double Tap II - 2000
- Tombstone Soda - 2500
- Juggernog - 2500
- Stamin-Up - 2000
Power-Ups[]
- Double Points
- Insta-Kill
- Nuke
- Max Ammo
- Carpenter
- Bonus Points/Blood Money
- Tombstone
- Flesh
- Cure
- Anti-Double Points
- Anti-Nuke
- Monkey Bomb
- Anti-Insta-Kill